DYSPROS MODS (
powergamer) wrote in
dysproslogs2013-06-21 10:52 am
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Entry tags:
annivurtstag, princess lazuli! - hunting down the sources (21st)
Who: Those who signed up for the event.
What: Hunting down the sources.
When: Redheiss (June) 21st, anytime between morning and late afternoon
Where: Specified below.
Rating: PG, may get higher.
An hour after Ossidia's announcement, the four groups are dispatched to the four sources of the magic cast upon the city of Goldvale. Watch out—the levels of magic here are so intense that there's no telling what might happen next. When the groups arrive at these sources, they'll be met with a surprise. As these sources the cause of the apparitions appearing around town, their magic manages to reach a bit further where it's most concentrated. In each group, one character will be randomly chosen to have an apparition representing a memory appear to stop the group from destroying it. These are complex illusions based on that random character's most traumatic memory and will affect everyone in the group. For example, if a character's most traumatic memory was failing to prevent the death of his wife, the source will recreate where it took place and represent itself as the wife.
Subthreads and descriptions of each location can be found below. Those who have been chosen must describe their character's memories so that everyone can participate.
What: Hunting down the sources.
When: Redheiss (June) 21st, anytime between morning and late afternoon
Where: Specified below.
Rating: PG, may get higher.
An hour after Ossidia's announcement, the four groups are dispatched to the four sources of the magic cast upon the city of Goldvale. Watch out—the levels of magic here are so intense that there's no telling what might happen next. When the groups arrive at these sources, they'll be met with a surprise. As these sources the cause of the apparitions appearing around town, their magic manages to reach a bit further where it's most concentrated. In each group, one character will be randomly chosen to have an apparition representing a memory appear to stop the group from destroying it. These are complex illusions based on that random character's most traumatic memory and will affect everyone in the group. For example, if a character's most traumatic memory was failing to prevent the death of his wife, the source will recreate where it took place and represent itself as the wife.
Subthreads and descriptions of each location can be found below. Those who have been chosen must describe their character's memories so that everyone can participate.
TEAM 1
Source: The beautiful lady in the middle panel.
Someone's memory will be shown here. Wait for the mod to tag.
no subject
Enibobmer, the days of joy.
Nelupsk cüruz, the days of old.
Mother of Time, what we destroy,
Make anew with power you hold!
[ The statue, its surface blackened by age and the elements, begins to surround itself in a golden light. The light spirals around it, removing every last ugly detail and restoring the statue to its former glory. Even the gems that were once set in the crown, eyes and clothes of the statue return, sparkling brightly as they did before.
The man cackles at his own success, his laughter echoing throughout the dungeon. Try as the characters might, but they won't see his face. Focus, however, on the restored statue—although the spell the man cast only lasted for an instant, it still glows with the same bright light.
Anyone who tries to smash the statue will face the man's rage, so beware. He has the abilities of a Summoner. ]
(OOC: The man in this illusion will not speak for the most part — everything he says at this point onward will be another language to the characters. His main goal is to defend himself, but scratching the statue will provoke him. Feel free to NPC the man attacking the team. No NPCS will intervene from this tag onward.
The statue will not topple over unless someone breaks it directly, which will automatically dispel the illusion.)
no subject
Ah--I suppose this is certainly one of the sources, then...