DYSPROS MODS (
powergamer) wrote in
dysproslogs2013-06-21 10:52 am
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Entry tags:
annivurtstag, princess lazuli! - hunting down the sources (21st)
Who: Those who signed up for the event.
What: Hunting down the sources.
When: Redheiss (June) 21st, anytime between morning and late afternoon
Where: Specified below.
Rating: PG, may get higher.
An hour after Ossidia's announcement, the four groups are dispatched to the four sources of the magic cast upon the city of Goldvale. Watch out—the levels of magic here are so intense that there's no telling what might happen next. When the groups arrive at these sources, they'll be met with a surprise. As these sources the cause of the apparitions appearing around town, their magic manages to reach a bit further where it's most concentrated. In each group, one character will be randomly chosen to have an apparition representing a memory appear to stop the group from destroying it. These are complex illusions based on that random character's most traumatic memory and will affect everyone in the group. For example, if a character's most traumatic memory was failing to prevent the death of his wife, the source will recreate where it took place and represent itself as the wife.
Subthreads and descriptions of each location can be found below. Those who have been chosen must describe their character's memories so that everyone can participate.
What: Hunting down the sources.
When: Redheiss (June) 21st, anytime between morning and late afternoon
Where: Specified below.
Rating: PG, may get higher.
An hour after Ossidia's announcement, the four groups are dispatched to the four sources of the magic cast upon the city of Goldvale. Watch out—the levels of magic here are so intense that there's no telling what might happen next. When the groups arrive at these sources, they'll be met with a surprise. As these sources the cause of the apparitions appearing around town, their magic manages to reach a bit further where it's most concentrated. In each group, one character will be randomly chosen to have an apparition representing a memory appear to stop the group from destroying it. These are complex illusions based on that random character's most traumatic memory and will affect everyone in the group. For example, if a character's most traumatic memory was failing to prevent the death of his wife, the source will recreate where it took place and represent itself as the wife.
Subthreads and descriptions of each location can be found below. Those who have been chosen must describe their character's memories so that everyone can participate.
no subject
She frowns a little and extends her hand, pointing at the place where she's now almost sure the source is.] The child of flame can't hurt you... But the source is behind him. I'm sure of it, Dame Zoe.
no subject
[Zoe takes aim for where she thinks the statue had been, aiming low but not too low. Even the power of a shotgun at this distance won't do much to the base or the body of the horse and rider-- but a lucky shot to a leg might start toppling it.
The buckshot goes off and there's a spray of sound to go with the shots: a couple thuds that hits the stone base, a couple pings that either glance off or hit a small, and one loud metallic thunk that probably hit the body. Zoe mutters, mostly to herself,]
Little low.
[And she reloads.]
no subject
It's still there, and it's working... Its power is getting weaker. It should stop creating illusions soon.
no subject
[Zoe refocuses on where the statue is flickering through, this time raising the gun just a hair to try and hit somewhere around an ankle. She takes another step, fires again.
The statue rocks a little on its base, flickering more fully into view.]
Gettin' there.